Acron: Attack of the Squirrels!

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Acron: Suggested improvements
Single-player • Solo mode with bots: Many players suggest adding the ability to play solo against bots. This would eliminate the issue of not having people to play with. • Story mode: It’d be great to add a story mode where waves of squirrels attack and progressively get harder. This would add variation to solo play. Online Matchmaking / Public Rooms • Adding an online lobby or matchmaking would help users connect globally, not just locally. Training / Stats / UI Enhancements • Training area: A dedicated zone with moving targets to warm up and improve skills. • End-of-match stats: Track throws, saves, distance, accuracy, and most durable squirrels to boost replay value. Balanced Game Modes & Power-ups • New modes: • Capture Zones: Squirrels capture points on the map • Attack the Tree: Squirrels throw items at the tree • VIS (Very Important Squirrel): Escort missions with checkpoints and team strategy • Power-up pickups: Add squirrel power-ups like speed bursts or shields as map pickups for more dynamic gameplay. • Balancing aids: • Scale tree abilities based on squirrel count • Reduce sap cooldown, puddle duration, and boulder linger time Camera & Controls • Mobile controls: Improve joystick and camera response. The current fixed-back view is frustrating when retreating. • Phone UX: Fix screen timeouts and stability issues on Android. More Content & Replayability • Map variety: More terrains, layouts, and dynamic obstacles would keep it fresh. • New squirrels & customization: • Add new squirrel types (e.g. invisible “Camo”, female variants) • Offer cosmetic and gameplay unlocks over time Spectator & Shared Experience • Spectator / Multi-tree: Add a spectator view or allow two tree players to increase strategy and engagement, especially for larger groups.
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