Great game, we have a blast playing this at family gatherings. One thing that is obvious though, the Tree has a decisive advantage when there are fewer squirrels. This can easily scale to have the Tree's weapons respawn at a slower pace. The Tree will have to pick and choose to throw these more carefully while they wait for new ones to spawn in. Doesn't make sense that the Tree has the same resources to play against 2 squirrels or 8. I understand that we want to keep the Tree active to keep it fun for that player, but just needs a small tweak to slow the respawns for smaller squirrel counts.