Acron: Suggested improvements
DomShmoe
- Single-player
• Solo mode with bots: Many players suggest adding the ability to play solo against bots. This would eliminate the issue of not having people to play with.
• Story mode: It’d be great to add a story mode where waves of squirrels attack and progressively get harder. This would add variation to solo play.
- Online Matchmaking / Public Rooms
• Adding an online lobby or matchmaking would help users connect globally, not just locally.
- Training / Stats / UI Enhancements
• Training area: A dedicated zone with moving targets to warm up and improve skills.
• End-of-match stats: Track throws, saves, distance, accuracy, and most durable squirrels to boost replay value.
- Balanced Game Modes & Power-ups
• New modes:
• Capture Zones: Squirrels capture points on the map
• Attack the Tree: Squirrels throw items at the tree
• VIS (Very Important Squirrel): Escort missions with checkpoints and team strategy
• Power-up pickups: Add squirrel power-ups like speed bursts or shields as map pickups for more dynamic gameplay.
• Balancing aids:
• Scale tree abilities based on squirrel count
• Reduce sap cooldown, puddle duration, and boulder linger time
- Camera & Controls
• Mobile controls: Improve joystick and camera response. The current fixed-back view is frustrating when retreating.
• Phone UX: Fix screen timeouts and stability issues on Android.
- More Content & Replayability
• Map variety: More terrains, layouts, and dynamic obstacles would keep it fresh.
• New squirrels & customization:
• Add new squirrel types (e.g. invisible “Camo”, female variants)
• Offer cosmetic and gameplay unlocks over time
- Spectator & Shared Experience
• Spectator / Multi-tree: Add a spectator view or allow two tree players to increase strategy and engagement, especially for larger groups.