Bard and Thief Ideas
Eric Richardson
Hi! Big fan of the game. 🤗 I had some ideas that could change dynamics in fun ways and wanted to see what you guys think.
"Tip Your Bard!" Card: After the Bard plays a song that benefits a hero, the hero gets a one time free-action card that shows up to tip 12 gold. If hero is healed by many Bards, tip gets split. Animation: Hero flicks coins to Bard(s).
New Buyable Bard Card: Travel Mirror: $$$ Expensive (will take many tips! 😉) but allows the Bard to use Courageous on himself for 3 turns. Mirror breaks after too much use!
Elemental Tornado: If Hurricane is cast and hits/starts on a poison puddle or a water puddle, it becomes a poison or water tornado for 1 turn. If fire hits it while in poison, it becomes a fire tornado for an additional turn. While a water tornado and hit by ice, becomes a freezing tornado for an additional turn. Water Tornado gets zapped, electric "stun" tornado. Effects can be negated by opposite elemental attacks (enemies know this instinctually).
New Thief Specific Card Alongside Stealth: Steal: Steals item-specific cards from enemies (ie Potions from Elven Marauder/Skirmisher, Terrets from Reptillion Mages, Cards back from Bandits, etc). Action doesn't effect Stealth.
Thief Actions: Thiefs can pick up unused traps they placed by standing on them. Can disarm (pickup?) Terrets as well.
What do you guys think?